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2419 Results

  • Connecting Components | Japanese

  • Connecting Components

  • Connecting Components

    This session explains the phases of a UVM component, focusing on how to use the build and connect phases.

  • Introducing Transactions

    This session explains how to use transactions to communication between a sequencer and a driver in UVM.

  • Introducing Transactions | Japanese

  • Introducing Transactions

  • Sequences and Tests

    This session explains how to create sequences of transactions, sequences of sequences, and how to start a sequence from a test.

  • Sequences and Tests | Japanese

  • Sequences and Tests

  • Monitors and Subscribers

  • Monitors and Subscribers | Japanese

  • Monitors and Subscribers

    This session explains how to create passive components such as monitors and subscribers, and how to connect them using analysis ports.

  • Reporting

  • Reporting | Japanese

  • Reporting

    This session explains message reporting in UVM, and shows simple ways in which reporting can be customized.

  • UVM Basics

    UVM Basics will raise a user's level of UVM knowledge to the point where users have sufficient confidence in their own technical understanding that it becomes less of a barrier to adoption.

  • Architecting a UVM Testbench

    This session covers the basic architecture of a UVM testbench, including the introduction of the Agent/UVC component that encapsulates protocol-specific interactions with the DUT. You will also learn how to instantiate and connect multiple components.

  • Architecting a UVM Testbench

    This session covers how to instantiate and connect multiple components.

  • Understanding the Factory and Configuration

    This session covers the configuration database that allows tests to override configuration information used by environments and components.

  • Understanding the Factory and Configuration

    This session shows how tests can use the factory to control the type of components that get instantiated in a UVM environment and how to write environments and components to support customization. It covers the configuration database that allows tests to override configuration information used by environments and components.

  • Modeling Transactions

    This session outlines the methods needed in the design of a sequence item (a.k.a. “transaction") for use in UVM. It also discusses transaction extension a encapsulation to create more complex transactions.

  • Modeling Transactions

    This session discusses transaction extension a encapsulation to create more complex transactions.

  • How TLM Works

    This session covers the design and creation of scoreboard components.

  • How TLM Works

    This session discusses the use of transaction-level modeling interfaces in UVM to facilitate the creation of modular, hierarchical components. It also covers the design and creation of scoreboard components.

  • The Proper Care and Feeding of Sequences

    This session covers the creation and execution of sequences, including the interaction of the sequence and driver. It includes the execution of sequential, parallel and hierarchical subsequences.