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  3. Debug

Visualizer: Livesim / Interactive

In this track, you will learn how Visualizer Debug Environment provides a full set of synchronized views that analyze waveforms, source code, connectivity and more for Verilog, SystemVerilog, VHDL and SystemC. In addition to being very intuitive and easy to use, Visualizer has several powerful features that improve debug productivity for SystemVerilog/UVM, transaction-level, RTL, gate-level and low-power design and verification.

  • Debug

Tom Kiley Moses Satyasekaran Tarak Parikh

Last Updated Sep 2017
  • Breakpoint
  • Debug
  • Livesim
  • Interactive Mode
  • Testbench
  • Waveform
  • X-Tracing
  • FSM
Begin Track

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  • Visualizer: Livesim / Interactive
  • 1. Automatic X Tracing in Your Design
  • 2. Wave Windows Features
  • 3. FSM Viewer
  • 4. Driver and Receiving Tracing
  • 5. Design Exploration with the Advanced Search Window
  • 6. Adding Signals to the Wave Window
  • 7. Invoking Visualizer
  • 8. Commonly Used Windows
  • 9. Set Breakpoints and Single Step Debug
  • 10. Viewing Data Values
  • 11. Navigating a UVM Testbench
  • 12. Navigation with Class and File Views
  • 13. RTL Interactive Debug
  • 14. Checkpoint/Restore
  • 15. Navigate File Class
  • 16. RTL in Interactive
  • 17. BreakPoint and Step
  • 18. Questa Visualizer - Power Aware Debug
  • Sessions

    • Automatic X Tracing in Your Design

      In this session we will discuss how to trace the source of the problem using Visualizer Time Cone view.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Wave Windows Features

      In this session, we will review the wave window features and and how you can leverage them in your debug activity.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • FSM Viewer

      In this session we show how to debug FSM issues efficiently in Visualizer.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Driver and Receiving Tracing

      In this session we will discuss how Visualizer enables you to quickly trace drivers and receivers.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Design Exploration with the Advanced Search Window

      In this session, you will learn how to explore or search for objects in your design (memory, packages etc…) in Visualizer.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Adding Signals to the Wave Window

      In this session we will discuss the many ways you can add signals to the wave window in Visualizer.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Invoking Visualizer

      In this session, you will learn how to generate the design.bin file and invoke Visualizer in interactive mode.

      Track Sep 05, 2017 by Moses Satyasekaran

      • Debug

    • Commonly Used Windows

      In this session, you will be introduced to the most common window layouts in Visualizer interactive debug.

      Track Sep 05, 2017 by Moses Satyasekaran

      • Debug

    • Set Breakpoints and Single Step Debug

      In this session you will learn how to use breakpoints in the testbench and single step debug.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Viewing Data Values

      In this session, you will learn how to look for Values, browse, add to watchlist, VA & VT, add to local window.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Navigating a UVM Testbench

      In this session, you will learn how to navigate the testbench using UVM based hierarchy, sequence, threads and class instance.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Navigation with Class and File Views

      In this session, you will learn how to navigate the testbench using file, class and lexical search (non UVM).

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • RTL Interactive Debug

      In this session, you will learn how to view RTL data during interactive debug.

      Track Sep 05, 2017 by Tom Kiley

      • Debug

    • Checkpoint/Restore

      In this session, you will learn how to utilize checkpoint/restore during interactive debug.

      Track Sep 05, 2017 by Moses Satyasekaran

      • Debug

    • Navigate File Class

      In this session, you will learn how to navigate the testbench using file, class and lexical search (non UVM).

      Track Sep 05, 2017 by Tarak Parikh

      • Debug

    • RTL in Interactive

      In this session, you will learn how to view RTL data during interactive debug.

      Track Sep 05, 2017 by Tarak Parikh

      • Debug

    • BreakPoint and Step

      In this session, you will learn how to set a breakpoint in the testbench and do single step debug.

      Track Sep 05, 2017 by Tarak Parikh

      • Debug

    • Questa Visualizer - Power Aware Debug

      In this demo, you will learn the UPF based Power Aware Debug features available in Visualizer with Questa PASim.

      Track Mar 18, 2016 by Chuck Seeley

      • Debug

  • Overview

    The Visualizer Debug Environment is a graphical user interface (GUI) that provides a visual display of data obtained from a variety of simulation or emulation products. This display consists primarily of interactive windows that show contents and characteristics of the design such as signals, waveforms, schematic, hierarchy, HDL source, variables, assertions, memory usage, and finite state machines.

    Capabilities of the Visualizer Debug Environment

    Visualizer supports several types of debugging operations, such as the following:

    • Tracing active drivers and receivers.
    • Visual tracking of currently executing code in the Source Window.
    • Causality analysis with the Time Cone window where you can visually trace an event (such as an X value) back to its source through multiple clocks.
    • Time synchronization of multiple windows.
    • Exploring and replaying SystemVerilog Assertions.
    • Waveform debugging of design signals, class objects, and transactions.
    • UVM-aware debugging—including hierarchy, sequences, threads, locals, and configuration.
    • Profiling simulation performance to identify areas in your design where performance can be improved.

    Key Concepts and Requirements

    Note the following considerations for using the Visualizer Debug Environment:

    • It is available only on a 64-bit Linux operating system.
    • Its primary application is to provide a debugging environment (as a back-end GUI) for the Questa SIM simulator and the Veloce emulator. Consequently, the information in this manual is oriented toward usage with those Siemens EDA products.

    Generally, you use the Visualizer Debug Environment in either of the following ways:

    • Post-simulation mode — invoke Visualizer as a standalone application and view results from a previous simulation or emulation.
    • Live-simulation mode — invoke Visualizer in conjunction with an invocation of a simulator application and view results as they occur.

    To debug your design in Visualizer, you can either load results from a previous simulation (or emulation) or use a current (live) simulation. Once your application generates the design and waveform files, load them into Visualizer and start debugging your design.

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