In reply to srshan_rocks:
another solution can be as follows:
module abc;
class pixel;
rand bit a [3][3];
constraint c1 {
foreach(a[i,j]){
if(j>0) a[i][j] == 0 -> a[i][j-1] == 1;
if(j<3) a[i][j] == 0 -> a[i][j+1] == 1;
if(i>0) a[i][j] == 0 -> a[i-1][j] == 1;
if(i<3) a[i][j] == 0 -> a[i+1][j] == 1;
if(i > 0 && j > 0) a[i][j] == 0 -> a[i-1][j-1] == 1;
if(i < 3 && j < 3) a[i][j] == 0 -> a[i+1][j+1] == 1;
if(i < 3 && j > 0) a[i][j] == 0 -> a[i+1][j-1] == 1;
if(i > 0 && j < 3) a[i][j] == 0 -> a[i-1][j+1] == 1;
}
}
endclass
initial begin
pixel p1 = new();
p1.randomize();
foreach(p1.a[i]) begin
$display(p1.a[i]);
end
end
endmodule