Emulation: Using SystemC untimed models

Hi
Can we use SystemC for writing C++ behavioural models which can be used in emulation? For performance reasons we donot want to send clock info to systemC from the emulation board. We have a method where we pull transactions from SystemC model.

The reason for exploring systemC instead of C++ is to have a modelling closer to our SV model.

Is this possible, are there any references for this?

thanks