Breakpointing/triggering when a sequence is killed

In reply to dave_59:

In reply to VE:
It is destroyed no earlier then when no class variable exists to reference it. Since you are sending the handle through an analysis port, that handle winds up in another component like a scoreboard or coverage collector. You need to follow the path of the handle to answer that question.

Thanks Dave.

Can I say that for each iteration of forever loop, the memory space which class variable item pointing to
“is destroyed no earlier then when no class variable exists to reference it. Since you are sending the handle through an analysis port, that handle winds up in another component like a scoreboard or coverage collector. You need to follow the path of the handle to answer that question.”

Thanks